The New Year has begun, finally! It's about time I think, while 2004 was
a year full of surprises and many cool games, I’m pretty sure that 2005 will
bring us even more joy and what we all like the most; videogames. It also
means a lot of exciting things; for a start we've got a new guy on board with the
community team; Woody - or Wout for those who can pronounce it. I've worked with
him in the past, Woody and I go way back. We launched our first gaming website together,
ten years ago! We know our subject well. Nonetheless it's a pleasure to be working
at such a great company such as Lionhead Studios. We're surrounded by some very
talented and even nicer people. While I will be focusing on Black and White 2, Woody
will mainly be active as a Community Pet for The Movies.
You have to agree with me though; the last year has been one with many good releases
on different platforms! We gamers have been spoiled last year. On the other hand,
some games were quite disappointing to say the least and the recent developments
in the strategy games’ genre don’t appeal to me at all to be honest!
Restrictions on what and where you can build; boring mechanics in long lasting chases
after flags or hot points and the worst design decision since the day, ehm a while;
very silly limitations on the number of units you can build due to a silly mechanic
called ‘Command Points’! It's everything I personally dislike
in those games. And I am not talking about what a game states to be on the back
of the DVD-case; I am actually talking about the actual gameplay itself! I surely
hope Black and White 2 will be nothing like this, because that would be, well, "a
bummer".
Last year I received an email, from a bloke who I didn't know. To make a very long
story short; he now works at Lionhead Studios, and so does his brother; they are
Ron and Chris Millar. Both worked at Blizzard on titles such as Warcraft, Starcraft
and Diablo. Currently they've been on the Black and White 2 project for what will
be exactly a year in May. I've attended as many design meetings as possible with
Ron, Chris, Peter Molyneux and Philip Robinson since the day they started. Almost
every possible subject gets discussed. The result is a very nicely written design
document which covers just about every possible subject and gives answers to every
possible question. While both Peter and I thought that releasing this document to
the community would be a good idea, everyone else thought the opposite!
So we have thought of a different way to explain Black and White 2, but more about
this later. I'm not mentioning anything specific about what the design team talked
about, not just yet. All I wish to say now is that the frowns and looks
on Ron's face, when Peter mentioned one of his tiny little ideas, made me laugh.
And it will make you laugh. I sincerely hope so. (Off the record:
the latest screenshots in the Gamespy Diary give away some of these subjects already)
The result of this plan is a continuous flow of information on the new website,
with the regular addition of new updates. If you then put all this information together
you'll get the bigger picture of the game. It won't be possible to answer every
possible question on the forum, seeing as every answer would only bring forth more
questions with the internet being the medium it is. But we'll try to cover all major
issues in these updates on the websites and elaborate on them in one forum topic.
From time to time developer chats in the chatroom #lionhead on Quakenet will be organized with the development team present,
stay tuned for details on this! If everything goes to plan; the first one will be
in January.
"What about Fable?" I
hear many ask - well, it has sold over 1 million copies. Other then that; nothing.
I don't know if there will be a sequel or an expansion pack, I don't know if it
will come out for PC. Or Mac. Or PS2 or any other platform out there. I don't know
what the team is doing now (off the record: the webcams show some activity) and I don't know
all the secrets in Fable myself.
And if I learn something new and it was be appropriate to say, then I will change
this community update.
Sam, Community Pet Lionhead
Studios