General Chit-Chat


Last time I talked about the villager AI in Fable, and some of the reactions were just brilliant and others hysterical! Some people didn't believe it, certain that Lionhead couldn't include all of those features. But the fact is; all of the features mentioned (getting married ...) are already implemented and will be included in the final game; some of them could be seen in the video released at D.I.C.E. Other people made very interesting points and thought provoking questions were asked. Some of these questions will be included in the FAQ later on.

The FAQ’s were released last week. The reactions were and sometimes still are; huge. Some people just don't seem to understand the game - and I hope this FAQ might solve some concerns or doubts. The majority thought it gave a realistic idea on what to expect of Fable. A lot has changed for this game since it was first announced and all for the best! My first experience with what we call Fable today was back in May '99, when I came in for work experience to Lionhead. It was called Wishworld (back then it was still in very early stages and not announced yet); one island with a model of the hero and a placeholder for a fireball. Nothing more; apart from the fact you could jump. I don't miss it at all though when I play Fable nowadays! There are still several questions that are unanswered (not only on our official boards) and I will do my best to get an answer to those.

The English humor in this game is just of a scale never seen before; or at least for me. Some of the dialogue is just hilarious! Your Hero, as you know, doesn't communicate by use of words but by the use of the right expressions. This is Fable, things are done differently and they really work well. I always compare the story with a typical fable, for a better idea of how the story works visit the official website. It's different but ingeniously done! NPC's react to you as a player and your actions or expressions... They do not respond to pre-defined sentences that you select from a menu when you want to interact with a NPC, which to our knowledge is how the majority of RPG’s work. So we think this is a gaming first!!!

Peter Molyneux will be speaking at GDC this year, so I guess Fable will also be mentioned. I am looking forward to it already!

The Movies FAQ was also released that same week, and everyone was happy with it. So was I; as it is a realistic view of the game in its current form, but just like all games things could change. The Movies has a clear path of where it is going, and it seems to be on schedule, but please don't pin me down on that! There is still a lot of work to do. Many different websites have been founded (most of them can be found at the links page), and they all require some of my time, I believe independent websites are important for the community. It may take a while before I answer emails - but don't be afraid to resend a message! If you really annoy me, I will let you know. lol

quote:
-----------------------------------------------------------------------------
I am getting a little lost - sitting here and listening to a bootleg of Strawberry Fields - quite interesting; misunderstanding all you see?
-----------------------------------------------------------------------------

After GDC (beginning of April) we will also host a developer chat for The Movies and B.C., with the development team present, answering your questions. Let's see if we finally can break the record set by Black&White Studios! ;)

Sam, Community Pet Lionhead Studios