The Last Role of the Dice: A Fable Adventure – Part 8

A tale where YOU choose what happens next! Or at least vote for it. Read part 7 here. Surrounded by homicidal chests, you must escape Garth’s magical room. 8 Chesty’s lid claps shut with less resistance than you expected as you jump on to him, but his varnished surface almost sends you sliding to the [...]

Posted on October 17th, 2012

The Last Role of the Dice: A Fable Adventure – Part 7

A tale where YOU choose what happens next! Or at least vote for it. Read part 6 here An evil presence awaits you in the tower, but first you have a door to open. 7 How could you resist the opportunity to see something amazing? This day has brought you prophecies, talking dice, cullis gate [...]

Posted on October 16th, 2012

The Last Role of the Dice: A Fable Adventure – Part 6

A tale where YOU choose what happens next! Or at least vote for it. You’ve arrived in Brightwood only to be met by banshees. 6 You remember the note you found next to your bed this morning: “Beware the man with the green moustache.” The traders must represent some kind of trap or, at the [...]

Posted on October 15th, 2012

The Last Role of the Dice: A Fable Adventure – Part 5

A tale where YOU choose what happens next! Or at least vote for it. Read Part 4 Here The dice have spoken. You must get to Brightwood Tower and defeat the demonic presence there. 5 You reason that the three table-top game aficionados must have a pretty good idea of how to get to Brightwood [...]

Posted on October 10th, 2012

Fable: The Journey – Review Roundup

It’s finally here! Fable: The Journey is out today in the US (out on Friday in the UK), and here are quotes from some of the reviews we have received. There are tears, laughter – and most importantly, the first successful stab at Kinect-enhanced immersion – as Fable: The Journey gallops toward its epic conclusion [...]

Posted on October 9th, 2012