Well, it’s been a busy couple of days here at Lionhead HQ. We’ve seen a new website, more info on Fable: The Journey and the announcement of Fable Heroes. Here’s a quick rundown of some of the awesome things that the press are saying about us, and as a special treat, here’s an interview with Peter talking about Journey…
One of the messages Molyneux wants to convey the The Journey is the sense of discovery, something that he firmly believes has long been lost with traditional video game controllers. It’s not surprising then that you’d certainly need a media/consumer volunteer to experience this game first hand in order to make The Journey convincing.
He’s taking this philosophy to the next level with 2012′s Fable: The Journey, an action/role-playing game that uses the Xbox 360′s motion-sensing Kinect to, well, connect the player to the world in his television set
Imagine Fable re-built as a Gauntlet-style co-op dungeon crawler, with cartoon visuals, bags of humour and a neat sideline in moral consequence. That’s Fable Heroes [...] It is absolutely as fun as it sounds, especially in split-screen local multiplayer, which captures those riotous Gauntlet sessions of old.
Fable: The Journey certainly looks impressive.

