Lionhead take on Buckmore Park

Take a cross-sectional slice through the demographic that is Lionhead Studios and in amongst the RPG, RTS and FPS fans you will find a group of individuals who are quite partial to a good old racer. Unlike the aforementioned RPG, RTS and FPS fans, who’s pursuits are almost entirely of the virtual kind, what the [...]

Posted on May 24th, 2013 by Katie

Lionhead Quiz Night!

Last night we put our brains to the test in an event sure to filter out the bright sparks from the dim in the Lionhead pub quiz! With our teams formed and names established we trooped with our heads held high and dignity still intact in expectation of being crowned the smartest of the smart. [...]

Posted on May 16th, 2013 by Katie

Well that’s another film we can ‘Chekov’ our list

At Lionhead we like to embrace our inner (and outer) geek so what better way to do this than a trip to the cinema to see JJ Abrams’s latest masterpiece – Star Trek: Into Darkness. As we piled onto the coach, the discussions immediately began about what choice of popcorn to buy and what the [...]

Posted on May 14th, 2013 by Katie

Develop Awards 2013

  The nominees have been announced and we’re absolutely thrilled to hear that Lionhead Studios have been nominated for the Audio Accomplishment award for Fable: The Journey. In order to achieve the most engaging and dramatic sound, Lionhead collaborated a truly world class group of audio professionals comprising of a 35+ team from both sides [...]

Posted on May 9th, 2013 by Katie

Fable Heroes’ Birthday!

On May 2nd 2012, we released our beloved little videogame, Fable Heroes, as part of the “Arcade Next” promotion for XBLA – (can you believe we were alongside Trials Evolution and Minecraft?!) Made by a small team in just a few months, Fable Heroes came out of out Lionhead’s very first Creative Day in 2011. [...]

Posted on May 2nd, 2013 by Ted

Supermassive Games Night

Aside from playing our own beloved games, we are all partial to the odd game of Halo and get our competitive streak on in FIFA. So to put our finger tapping and shooter skills to the test, we attended Supermassive Games, Games Night Challenge in Guildford. After much success the year before, Supermassive decided to [...]

Posted on May 1st, 2013 by Katie

John Needham – Lionhead’s new Studio Head

Microsoft Studios EMEA is pleased to announce the appointment of John Needham to the role of Studio Head of Lionhead, effective immediately. Reporting into Phil Harrison, Corporate Vice President of Microsoft’s Interactive Entertainment Business (EMEA), John will be responsible for the day-to-day management of Lionhead Studios. John has been a prominent figure in the video [...]

Posted on April 23rd, 2013 by Pete

Getting into the Games Industry

We get a lot of questions from people asking how they kickstart a career in the Games Industry, so we thought we would open it up to the studio and get the lovely folk of Lionhead to share their personal stories and recommendations. Enjoy! Charlton Edwards – Lead Level Designer I started by getting work experience [...]

Posted on January 24th, 2013 by Pete

Fable Heroes gets spooky!

If you play Fable Heroes today, you might be in for a surprise…

Posted on October 31st, 2012 by Pete

The Last Role of the Dice: A Fable Adventure – Part 10

A tale where YOU choose what happens next! Or at least vote for it. Is this the end of Ben Finn? 10 Desperate, you start throwing objects at the demon in an effort to drive it back. A miniature, plastic hero from the boardgame, the heavy rulebook, your pouch of gold coins… they all bounce [...]

Posted on October 19th, 2012 by Pete