Character Artist

6 month contract to start 1st June 2013. Key skills required: Sculpt high resolution character/creature models in Zbrush. Producing high quality character art. To help ensure the character art team can deliver a constant flow of models on time. Must work with the Art Director closely to produce assets in the games style. Be able [...]

Posted on April 25th, 2013

UX Designer

12 month contract. Design interfaces, screen flows and art elements. Key skills required: Concept, wireframe, storyboard, design and oversee implementation of your designs. Create conceptual wireframes, user flow diagrams, and high-fidelity prototypes to solidify design direction and plans. A minimum of 3 years experience as a UI designer, with at least 2 released titles. Expert knowledge [...]

Posted on April 12th, 2013

Gameplay Programmer

12 month rolling contract. Key skills required: Previous experience working on AAA game projects in a gameplay role Ability to work in agile environments and teams Advanced understanding in C/C++ (2-3 years proven industry experience) Broad understanding of Animation, AI, Game Networking and Audio Knowledge of Unreal Engine 3 or 4

Posted on April 9th, 2013

Experienced Core Tech Programmer

Lionhead Studios is seeking a highly skilled and experienced Programmer with specific knowledge of Core game technology, to be a key contributor on an unannounced title. The ideal candidate is someone who is passionate about games (and game development) and has significant experience designing, implementing, maintaining and extending modern game engine systems. The role will [...]

Posted on March 12th, 2013

Automation Engineer

12 month rolling contract to start April 2013 Key skills required: Demonstrated experience of working in a task automation and build engineering role. Knowledge of continuous integration systems. Knowledge of build production and deployment for Microsoft platforms. Knowledge of Unreal 3 and/or 4 build processes, both code and assets a distinct plus. Knowledge of code [...]

Posted on March 6th, 2013